INTRODUCTIONH
Prepare yourself for an immersive and advanced ambulance job experience. This innovative system goes beyond the conventional, offering a heightened level of realism and complexity to your emergency medical roleplay.
(CHECKOUT THE DOCS FOR UPDATED INFORMATION)
DESCRIPTIONH
INTRODUCTION
OSP Ambulance Job V2, the most advanced medical system in fiveM!
Job Basics
This script includes all the basic neccesseties of a nomal ambulance job and replaces all the existing ones. Equipped with a standard vehicle garage where you can spawn and remove vehicles each with different access based on the players job grade.
A medical equipment store where the medical staff can purchase medical equipment such as stretchers, ecgs, bandages, with configurable stocks for each item that resets every server restart.
Onduty system, where the medical staff can clock in and out of work.
Injury System
Advanced injury and healing mechanics track vital signs, including heart rate, blood pressure, oxygen saturation, pain levels, cardiac rhythm, and more. All inside a sleek and modern ecosystem!
Stretcher
Transport patients safely while sitting or lying flat, with the ability to perform CPR and provide critical care while on the move!
Blood System
A fully featured blood system with multiple blood types, donor requirements, ABO incompatibility, and blood pack expiration for realistic medical gameplay.
Hospital Terminal Screens
Hospital terminals feature multiple display modes for staff availability, incoming patient information, and urgent Code Blue cardiac arrest alerts.
Prescriptions
Doctors can issue personalized prescriptions to patients, helping treat various diseases, medical conditions, and symptoms through realistic healthcare roleplay.
Symptoms
Players can experience diseases, medical conditions, and withdrawal stages, producing symptoms such as fever, vomiting, coughing, pain, reduced health, and impaired movement.
Medical Bag
Carry essential medical equipment in a dedicated bag, giving healthcare workers quick access to equipment without stuffing their inventory.
Minigames
Engaging custom minigames add interactive challenges to medical procedures, keeping players involved and making healthcare roleplay more immersive and enjoyable.
Crutch & Wheelchair
Support injured players with functional crutches and wheelchairs, or spawn them freely to create more accessible and immersive roleplay scenarios.
Xray & Fractures
Players has a small chance to fracture their limbs when exposed to crush wounds. Doctors will have to xray the suspected fracture and then apply a splint or cast.
Insurance
Insurance plans offer three coverage tiers, each providing different benefits and discounts on hospital check-in costs and prescribed medications
Check In
When no ambulance personel are online, the players are able to "check in" into the hospital, which revives them over a configured time whilst laying in a hospital bed, and will cost differently depending on their insurance plan.
Down But Not Out
In this script, when a player dies they have a configurable amount of time that they can be revived without the use of a revive kit or defib. If nearby players are able to help the downed player and get them in a stable condition in time, the downed player will be revived with reduced health.
ICU Screens
ECG och ICU Screens are the stationary screen seen in the trailer that are hooked up to the beds inside the hospital. These screens will display the patients Pulse, Blood Pressure, Oxygensaturation and Body Temperature. (**Note:** These monitors are fully configureable to be placed inside any hospital interior)
Screen Effects
An example of these screen effects are the pain indicator, when a player has reached a configurable amount of pain, their screens border will start to flash white to simulate extreme pain.
Visual Bleed Effect
When a bodypart has sustained damages that causes bleeding the respective bodypart will have a visual bleed effect to tell the player that they are bleeding without the use of cluttering notifications. When the player has an active bleeding they will also start to lose their health, meaning it's necessary to stop the bleeding as soons as possible.
Health Regeneration
To make players feel like this medical system doesn't become too overbearing, we've tried to compensate that with health regeneration (configurable), to where if a player keeps their character in a stable condition; no injuries, stable blood pressure and pulse, they will slowly regenerate their health.
Portable ECG
This script also includes a modified version of our previous [ECG]( OSP ECG | Advanced Cardiac Monitor ) script, but with added features such as; pulse and bloodpressure reading aswell as a pulse graph based on the pulse and cardiacstate of the patient.
NOTE: For more in-depth information about how everything works check out the docs!
https://osp-development.gitbook.io/ambulance-job